public class Resource extends Tileable {
	
	public int type;// 70=gold, 71=lumber
	public int size;
	

	public Resource(){}
	public Resource(int _x, int _y, int _type) {
		this.x = _x;
		this.y = _y;
		this.type = _type;
		
	}

	public int getType() {
		return this.type;
	}
	public int getSize()
	{
		return this.size;
	}
	
	public void deplete()
	{
		this.size-=10;
	}

	
}
